Traveller Character Skills
Character Skills
Changes to the base skills
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Weapons
four categories: melee, guns, lasers, hvy wpns
when a character has a skill rank in a category they pick one weapon as their preferred type of that category (they are assumed to practice with that one most) but they are assumed to have one rank less skill in all weapons of that category
- a character with Blade-1 is assumed to have skill-0 with all other melee weapons
- a character with Rifle-2 is assumed to have skill-1 with all other slug weapons
- a character with laser rifle-3 is assumed to have skill-2 with other energy weapons
simplifies character sheet
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Vehicles
A skill rank in a specific vehicle confers skill in other vehicles at one skill rank lower
- ATV-1 gives Raft-0 for free
- Raft-1 gives ATV-0 for free
simplifies character sheet
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Computer
Taken to be mean skilled in a particular type of electronic equipment.
Pick one of [computer / comms / sensors / drones / robotics] etc
Assume one skill rank less in the others
- a character with sensors-1 has skill-0 in comms, computer, drones, robotics etc
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Name Changes
- Mechanical -> Mechanic
- Electronics -> Technican
- Broker -> Trader
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Additions
- survival
- wrangler (animal handling)
- science (not realistic but i like minimal character sheets)
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Pre-Conditions
- forgery requires streetwise
- bribery requires streetwise or trader
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