Traveller Bestiary: Group Conflict
Traveller Bestiary: Group Conflict
Creating a hook in any context where there are sentient groups – including humans.
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Antagonist and Protagonist
Either decide one side of a conflict depending on world stats e.g. planetary government, and then roll for an opposing force or roll for two opposing forces.
Group Conflict Table
D12 (or 2D6 first 1-3 = +0, 4-6 +6)
- 1 individual
- 2 small group / family / gang
- 3 corporation
- 4 free company
- 5 sectional group (i.e. members of a particular interest group like ranchers, miners, fruit sellers etc)
- 6 political party
- 7 territorial group e.g. two sub-colonies
- 8 bureaucracy
- 9 charismatic leader
- 10 non charismatic leader e.g. challenge to ex leader’s son
- 11 charismatic group
- 12 religious / ideological group
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Sequence
- roll for conflict group
- compare with known govt type
- roll for which is the bad guy 1-2: govt, 3-4 both (diplomatic option), 5-6 rolled group
or
- roll twice for two conflict groups
- roll for which is the bad guy 1-2: first rolled group, 3-4 both (diplomatic option), 5-6 second rolled group
nb “bad” != 100% evil (although it might be)
roll until a result sparks imagination
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Examples
Example 1: assign one side of conflict e.g. local authority from world stats and roll on table
- research colony leadership vs sectional interests
- roll: neither bad guy
- some conflict over priority or resources
Example 2: assign one side of conflict e.g. local authority from world stats and roll on table
- colonial admin vs territorial group
- roll: colonial admin bad guys
- conflict over boundaries caused by colonial admin
Example 3: roll twice
- religious group vs free company
- roll: religious group are the bad guys
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Alternatives
Use the random person encounter table or the patron table to do the same thing.
Example1: assign the govt type, say it’s the local colonial admin and
- roll on personal encounter table -> colonial admin vs religious group
- roll on personal encounter table -> colonial admin vs naval security troops
- roll on patron table -> colonial admin vs ship’s crew or crewman
- roll on patron table -> colonial admin vs mercenary
Example2: roll twice on the personal encounter table
- conflict between religious group and naval security troops
Example 3: roll twice on the patron table
- conflict between ship’s crew or crewman and mercenary
Example 4: or one roll on each table
- conflict between religious group and ship’s crew or crewman
- conflict between religious group and mercenary
- conflict between naval security troops and ship’s crew or crewman
- conflict between naval security troops and mercenaries
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